We are developing virtual environments for a neuroscience research project involving neurological patients performing spatial navigation tasks using VR headsets. The project entails to designing and programming virtual environments (rooms, buildings, natural scenes, water, fog, etc.) and navigate inside them using the Unity game engine. The program will interact with HTC Vive headsets while tracking the motion of the avatar. The parameters of the environments will be discussed in details. We look for devoted individuals who may want to get involved in brain research. The first task should be completed within 6 months, but the project spans over years beyond this task. Flexible work hours with pseudo-regular progress meetings. We provide the headsets for program development and testing. If you have any questions please don't hesitate to contact.
- For Undergraduate or Graduate students.
- Recommended for students of Computer Science, Electric or Mechanical Engineering or Physics, or Architecture Design majors.
- Familiarity with the Unity game engine and VR platforms
OR
- Computer science background and willing to learn Unity quick.
Not required but advantage:
- C/C++ or Python or Java programming skills are .
September (2017) to February (2018).
Flexible schedule.
Designing VR. Rendering. Light. Motion tracking. Code writing. Integration with Oculus headset.
Weekly updates.
Demo after 3 months.